swlight inline fixes

This commit is contained in:
LagoLunatic
2026-05-07 12:33:26 -04:00
parent c9ed4854de
commit bcbbb282c1
2 changed files with 31 additions and 33 deletions
+16 -24
View File
@@ -62,11 +62,7 @@ BOOL Act_c::solidHeapCB(fopAc_ac_c* i_this) {
}
/* 00000178-0000045C .text create_heap__Q212daObjSwlight5Act_cFv */
#if VERSION == VERSION_DEMO
bool Act_c::create_heap() {
#else
u8 Act_c::create_heap() {
#endif
J3DModelData* modelData = static_cast<J3DModelData*>(dComIfG_getObjectRes(M_arcname, MMIRROR_BDL_MSUSW));
JUT_ASSERT(317, modelData != NULL);
@@ -95,37 +91,32 @@ u8 Act_c::create_heap() {
if (m2C0 != NULL) {
cBgD_t* bgw_data = static_cast<cBgD_t*>(dComIfG_getObjectRes(M_arcname, MMIRROR_DZB_MSUSW));
JUT_ASSERT(361, bgw_data != NULL);
if (!m2C0->Set(bgw_data, cBgW::MOVE_BG_e, &this->mF38)) {
if (!m2C0->Set(bgw_data, cBgW::MOVE_BG_e, &mF38)) {
bVar1 = true;
}
}
bool iVar8 = false;
if (m298 != NULL && iVar4) {
if (iVar6 && bVar1) {
iVar8 = true;
}
}
#if VERSION > VERSION_DEMO
#if VERSION == VERSION_DEMO
return m298 != NULL && iVar4 && iVar6 && bVar1;
#else
const bool iVar8 = m298 != NULL && iVar4 && iVar6 && bVar1;
if (!iVar8) {
m2C0 = NULL;
}
#endif
return iVar8;
#endif
}
/* 0000045C-00000704 .text _create__Q212daObjSwlight5Act_cFv */
cPhs_State Act_c::_create() {
#if VERSION == VERSION_DEMO
mF24 = prm_get_type();
#if VERSION > VERSION_DEMO
fopAcM_SetupActor(this, Act_c);
#endif
fopAcM_SetupActor(this, Act_c);
#if VERSION > VERSION_DEMO
mF24 = prm_get_type();
#if VERSION == VERSION_DEMO
fopAcM_SetupActor(this, Act_c);
#endif
cPhs_State PVar2 = dComIfG_resLoad(&mPhase, M_arcname);
@@ -211,6 +202,7 @@ void Act_c::init_cc() {
/* 00000E04-00000FC4 .text set_cc_pos__Q212daObjSwlight5Act_cFv */
void Act_c::set_cc_pos() {
/* Nonmatching */
f32 tmp0C;
f32 tmp04;
f32 tmp08;
@@ -422,12 +414,12 @@ void setMaterial(J3DMaterial* material, unsigned char arg2) {
material->getShape()->show();
if (arg2 == 0xFF) {
material->setMaterialMode(1);
material->mPEBlock->getZMode()->setUpdateEnable(1);
material->mPEBlock->getBlend()->setType(GX_BM_NONE);
material->getZMode()->setUpdateEnable(1);
material->getBlend()->setType(GX_BM_NONE);
} else {
material->setMaterialMode(4);
material->mPEBlock->getZMode()->setUpdateEnable(0);
material->mPEBlock->getBlend()->setType(GX_BM_BLEND);
material->getZMode()->setUpdateEnable(0);
material->getBlend()->setType(GX_BM_BLEND);
}
material->getTevKColor(3)->mColor.a = arg2;
}