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Demo work, d_a_kytag02 and d_a_ff OK
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@@ -31,7 +31,7 @@ struct JAIAnimeSoundData {
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/* 0x02 */ u16 field_0x02;
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/* 0x04 */ void* field_0x04;
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/* 0x08 */ JAIAnimeFrameSoundData mAfsData[];
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}; // Size: 0x20
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};
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struct JAIAnimeSound__Slot {
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/* 0x0 */ u8 mbIsPlaying;
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