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zl1 cleanup, inline cleanup
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@@ -1269,7 +1269,7 @@ void daNpc_Cb1_c::evInitOffsetLink(int staffIdx) {
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cLib_offsetPos(¤t.pos, &pLink->current.pos, pPlayer->shape_angle.y, pFrom);
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}
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current.angle.y = fopAcM_searchActorAngleY(this, dComIfGp_getPlayer(0));
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current.angle.y = fopAcM_searchPlayerAngleY(this);
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shape_angle.y = current.angle.y;
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}
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@@ -1355,7 +1355,7 @@ BOOL daNpc_Cb1_c::evActWalk(int staffIdx) {
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void daNpc_Cb1_c::evInitToLink(int) {
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setAnm(ANM_01);
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speedF = 0.0f;
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current.angle.y = fopAcM_searchActorAngleY(this, dComIfGp_getPlayer(0));
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current.angle.y = fopAcM_searchPlayerAngleY(this);
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shape_angle.y = current.angle.y;
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}
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@@ -1366,14 +1366,14 @@ BOOL daNpc_Cb1_c::evActToLink(int staffIdx) {
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JUT_ASSERT(VERSION_SELECT(2131, 2144, 2149, 2149), speed_p != NULL && dist_p != NULL);
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if(fopAcM_searchActorDistanceXZ(this, dComIfGp_getPlayer(0)) < *dist_p) {
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if(fopAcM_searchPlayerDistanceXZ(this) < *dist_p) {
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setAnm(ANM_00);
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speedF = 0.0f;
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return TRUE;
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}
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else {
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walkAction(*speed_p, l_HIO.mForwardAccel, fopAcM_searchActorAngleY(this, dComIfGp_getPlayer(0)));
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walkAction(*speed_p, l_HIO.mForwardAccel, fopAcM_searchPlayerAngleY(this));
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}
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return FALSE;
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@@ -1729,7 +1729,7 @@ BOOL daNpc_Cb1_c::waitNpcAction(void* param_1) {
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cLib_offBit<u32>(attention_info.flags, fopAc_Attn_ACTION_SPEAK_e | fopAc_Attn_LOCKON_TALK_e);
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}
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f32 dist_sq = fopAcM_searchActorDistance2(this, dComIfGp_getPlayer(0));
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f32 dist_sq = fopAcM_searchPlayerDistance2(this);
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if(!checkNpcCallCommand()) {
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if(dComIfGs_isEventBit(dSv_event_flag_c::UNK_1610) && dist_sq < SQUARE(l_HIO.field_0xC0)) {
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