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Use composition instead of inheritance for fganon
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+294
-277
File diff suppressed because it is too large
Load Diff
@@ -129,7 +129,7 @@ static void move(fgmahou_class* i_this) {
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break;
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}
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i_this->mTargetPos = fganon2->eyePos;
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i_this->mTargetPos = fganon2->actor.eyePos;
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i_this->mTargetPos.y -= cM_rndFX(50.0f) + 50.0f;
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i_this->home.angle.y -= 0x8000;
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i_this->home.angle.x *= -1;
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