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d_a_player_particle (#674)
* daPy_mtxPosFollowEcallBack_c::execute matching * daPy_waterDropEcallBack_c::end matching * daPy_dmEcallBack_c::execute matching * daPy_fanSwingEcallBack_c::execute matching * daPy_waterDropPcallBack_c::execute matching * daPy_sightPacket_c::draw matching * daPy_sightPacket_c::setSight matching * daPy_swBlur_c::initSwBlur matching * daPy_swBlur_c matching * daPy_lk_c::setWaterDrop matching * daPy_lk_c::setFootMark matching * daPy_footEffect_c work * daPy_lk_c::resetFootEffect matching * daPy_lk_c::setSwimTail matching * daPy_lk_c::setCutWaterSplash matching * daPy_lk_c::setDamageCurseEmitter matching * daPy_lk_c::setDamageElecEmitter matching * daPy_lk_c::setDamageEmitter matching * daPy_lk_c::endFlameDamageEmitter matching * daPy_lk_c::setSwimWaterDrop matching * daPy_lk_c::setItemWaterEffect matching * daPy_lk_c::setFootEffectType matching * daPy_lk_c::setFootEffect matching * daPy_lk_c::setAuraEffect work * daPy_lk_c::setWaterRipple matching * d_a_player_particle minor cleanup * daPy_lk_c::setAuraEffect matching * Removed comment * Removed another old comment * PR suggestions
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@@ -59,7 +59,7 @@ public:
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void getHeight() {}
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void getLifeTime() const {}
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void getLocalPosition(JGeometry::TVec3<f32>&) const {}
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void getOffsetPosition(JGeometry::TVec3<f32>&) const {}
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void getOffsetPosition(JGeometry::TVec3<f32>& out) const { out.set(mPosition); }
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void getVelVec(JGeometry::TVec3<f32>&) const {}
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void getWidth() {}
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void setDeleteParticleFlag() {}
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@@ -108,4 +108,4 @@ public:
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virtual void draw(JPABaseEmitter*, JPABaseParticle*);
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};
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#endif /* JPAPARTICLE_H */
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#endif /* JPAPARTICLE_H */
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