mirror of
https://github.com/zeldaret/tww.git
synced 2026-08-21 22:10:59 -04:00
d_a_item 98%
This commit is contained in:
@@ -113,6 +113,7 @@ public:
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JPASetRMtxTVecfromMtx(mtx, mGlobalRotation, mGlobalTranslation);
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}
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void setGlobalTranslation(f32 x, f32 y, f32 z) { mGlobalTranslation.set(x, y, z); }
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void setGlobalTranslation(const JGeometry::TVec3<float>& trans) { mGlobalTranslation.set(trans); }
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void setGlobalScale(const JGeometry::TVec3<float>& scale) {
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mGlobalDynamicsScale.set(scale);
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mGlobalParticleScale.set(scale);
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@@ -8,9 +8,24 @@ u16 U_GetAtanTable(float, float);
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s16 cM_atan2s(float y, float x);
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float cM_atan2f(float y, float x);
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void cM_initRnd(int, int, int);
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/**
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* Returns a pseudo-random float between 0.0f and 1.0f.
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*/
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float cM_rnd(void);
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float cM_rndF(float);
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float cM_rndFX(float);
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/**
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* Returns a pseudo-random float between 0.0f and max.
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* @param max The maximum value
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*/
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float cM_rndF(float max);
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/**
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* Returns a pseudo-random float between -max and max.
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* @param max The maximum value
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*/
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float cM_rndFX(float max);
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void cM_initRnd2(int, int, int);
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float cM_rnd2(void);
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float cM_rndF2(float);
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+26
-12
@@ -9,6 +9,18 @@ class daItem_c : public daItemBase_c {
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public:
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typedef void (daItem_c::*daItem_c_ModeFunc)();
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enum State {
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STATE_WAIT_MAIN = 0x2,
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STATE_BRING_NEZUMI = 0x3,
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STATE_INIT_NORMAL = 0x5,
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STATE_MAIN_NORMAL = 0x6,
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STATE_INIT_GET_DEMO = 0x7,
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STATE_WAIT_GET_DEMO = 0x8,
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STATE_MAIN_GET_DEMO = 0x9,
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STATE_WAIT_BOSS1 = 0xA,
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STATE_WAIT_BOSS2 = 0xB,
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};
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float getYOffset();
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void set_mtx();
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void set_mtx_base(J3DModel*, cXyz, csXyz);
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@@ -33,12 +45,12 @@ public:
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BOOL checkItemDisappear();
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void setItemTimer(int);
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BOOL checkPlayerGet();
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void itemActionForRupee();
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void itemActionForHeart();
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void itemActionForKey();
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void itemActionForEmono();
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void itemActionForSword();
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void itemActionForArrow();
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BOOL itemActionForRupee();
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BOOL itemActionForHeart();
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BOOL itemActionForKey();
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BOOL itemActionForEmono();
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BOOL itemActionForSword();
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BOOL itemActionForArrow();
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void checkWall();
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void set_bound_se();
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BOOL checkGetItem();
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@@ -47,7 +59,7 @@ public:
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void mode_water_init();
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void mode_wait();
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void mode_water();
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void initAction();
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BOOL initAction();
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BOOL _daItem_isdelete();
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s32 checkControl();
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@@ -67,18 +79,20 @@ public:
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/* 0x64C */ s32 mActivationSwitch;
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/* 0x650 */ f32 field_0x650;
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/* 0x654 */ s16 field_0x654;
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/* 0x656 */ s16 field_0x656;
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/* 0x658 */ s16 mItemTimer;
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/* 0x656 */ s16 mTargetAngleX;
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/* 0x658 */ s16 mDisappearTimer;
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/* 0x65A */ s16 field_0x65a;
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/* 0x65C */ s16 field_0x65c;
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/* 0x65E */ s16 mExtraZRot;
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/* 0x660 */ u8 field_0x660[0x667 - 0x660];
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/* 0x660 */ s16 field_0x660;
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/* 0x662 */ u8 field_0x662[0x666 - 0x662];
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/* 0x666 */ u8 field_0x666;
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/* 0x667 */ u8 mType;
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/* 0x668 */ u8 mAction;
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/* 0x669 */ u8 mStatusFlags;
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/* 0x669 */ u8 mStatusFlags; // TODO rename this
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/* 0x66A */ u8 mMode;
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/* 0x66B */ u8 mCurState;
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/* 0x66C */ u8 field_0x66c;
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/* 0x66C */ u8 mOnGroundTimer;
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/* 0x66D */ u8 field_0x66D[0x670 - 0x66D];
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/* 0x670 */ u32 mDemoItemBsPcId;
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/* 0x674 */ dPa_rippleEcallBack mPtclRippleCb;
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@@ -20,16 +20,21 @@ struct daItemBase_c_m_data {
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/* 0x14 */ s16 field_0x14;
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/* 0x16 */ s16 mDuration;
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/* 0x18 */ s16 field_0x18;
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/* 0x1A */ u8 field_0x1A[0x1C - 0x1A];
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/* 0x1A */ s16 field_0x1A;
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/* 0x1C */ s16 mNumFramesPerFullSpin;
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/* 0x1E */ u8 field_0x1E[0x2A - 0x1E];
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/* 0x1E */ u8 field_0x1E[0x20 - 0x1E];
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/* 0x20 */ f32 field_0x20;
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/* 0x24 */ f32 field_0x24;
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/* 0x28 */ s16 field_0x28;
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/* 0x2A */ s16 mHeartMaxRandomZRot;
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/* 0x2C */ u8 field_0x2C[0x38 - 0x2C];
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/* 0x2C */ f32 field_0x2C;
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/* 0x30 */ f32 field_0x30;
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/* 0x34 */ u8 field_0x34[0x38 - 0x34];
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/* 0x38 */ f32 mPickedUpInitialSpeedY;
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/* 0x3C */ f32 mPickedUpGravity;
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/* 0x40 */ s16 field_0x40;
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/* 0x42 */ s16 field_0x42;
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/* 0x44 */ void* field_0x44;
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/* 0x44 */ f32 field_0x44;
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/* 0x48 */ f32 mVelocityScale;
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};
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@@ -30,12 +30,12 @@ public:
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class dBgS_ObjGndChk_Yogan : public dBgS_ObjGndChk {
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public:
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/* 806bf6a4 */ dBgS_ObjGndChk_Yogan() {
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dBgS_ObjGndChk_Yogan() {
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OffNormalGrp();
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OnYoganGrp();
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}
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/* 806bf53c */ virtual ~dBgS_ObjGndChk_Yogan();
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virtual ~dBgS_ObjGndChk_Yogan() {}
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}; // Size: 0x54
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class dBgS_ObjGndChk_Wtr : public dBgS_ObjGndChk {
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@@ -619,8 +619,10 @@ STATIC_ASSERT(sizeof(dComIfG_inf_c) == 0x1D1C8);
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extern dComIfG_inf_c g_dComIfG_gameInfo;
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extern JUtility::TColor g_saftyWhiteColor;
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extern JUtility::TColor g_clearColor;
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extern JUtility::TColor g_blackColor;
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extern JUtility::TColor g_whiteColor;
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extern JUtility::TColor g_saftyWhiteColor;
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/**
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* === SAVE ===
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@@ -2033,6 +2035,12 @@ inline void dComIfGp_particle_setStripes(u16 particleID, const cXyz* pos, const
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pParticle->setNormalStripes(particleID, pos, angle, scale, param_4, param_5);
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}
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inline void dComIfGp_particle_setSimple(u16 particleID, cXyz* pos, u8 alpha, GXColor& prmColor,
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GXColor& envColor, int param_6) {
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dPa_control_c* pParticle = g_dComIfG_gameInfo.play.getParticle();
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pParticle->setSimple(particleID, pos, alpha, prmColor, envColor, param_6);
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}
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inline void dComIfGp_particle_calc3D() {
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g_dComIfG_gameInfo.play.getParticle()->calc3D();
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}
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@@ -15,7 +15,7 @@ public:
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~dDetect_c();
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void proc();
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void chk_quake(const cXyz*) const;
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bool chk_quake(const cXyz*) const;
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void set_quake(const cXyz*);
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void chk_quake_area(const cXyz*) const;
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void search_tag_light(void*, void*);
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