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JPAMath start
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@@ -4,13 +4,13 @@
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#include "JSystem/JGeometry.h"
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#include "dolphin/types.h"
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void JPAGetYZRotateMtx(short, short, float(*)[4]);
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void JPAGetXYZRotateMtx(short, short, short, float(*)[4]);
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void JPAGetDirMtx(const JGeometry::TVec3<float>&, float(*)[4]);
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void JPASetSVecfromMtx(float(*)[4], JGeometry::TVec3<float>&);
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void JPASetRMtxTVecfromMtx(float(*)[4], float(*)[4], JGeometry::TVec3<float>&);
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void JPASetRMtxSTVecfromMtx(float(*)[4], float(*)[4], JGeometry::TVec3<float>&, JGeometry::TVec3<float>&);
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void JPAGetKeyFrameValue(float, unsigned short, const float*);
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void JPAGetUnitVec(short, short, JGeometry::TVec3<float>&);
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void JPAGetYZRotateMtx(s16, s16, f32(*)[4]);
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void JPAGetXYZRotateMtx(s16, s16, s16, f32(*)[4]);
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void JPAGetDirMtx(const JGeometry::TVec3<f32>&, f32(*)[4]);
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void JPASetSVecfromMtx(f32(*)[4], JGeometry::TVec3<f32>&);
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void JPASetRMtxTVecfromMtx(f32(*)[4], f32(*)[4], JGeometry::TVec3<f32>&);
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void JPASetRMtxSTVecfromMtx(f32(*)[4], f32(*)[4], JGeometry::TVec3<f32>&, JGeometry::TVec3<f32>&);
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f32 JPAGetKeyFrameValue(f32, u16, const f32*);
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void JPAGetUnitVec(s16, s16, JGeometry::TVec3<f32>&);
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#endif /* JPAMATH_H */
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