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Add more actor mode enums
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@@ -1,7 +1,8 @@
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#ifndef C_C_DYLINK_H
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#define C_C_DYLINK_H
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#include "f_op/f_op_scene_mng.h"
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#include "dolphin/types.h"
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#include "SSystem/SComponent/c_phase.h"
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struct cDylPhs {
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static int phase_01(void*);
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