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Add more actor mode enums
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@@ -1145,7 +1145,7 @@ void daAuction_c::eventMainMsgBikonC() {
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m7A8.y += getPiconDispOfs(m827);
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dComIfGp_particle_set(0x8153, &m7A8, NULL, NULL, 0xFF, NULL, fopAcM_GetRoomNo(this));
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mTimer = 0x1E;
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mTimer = 30;
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if (m827 == 0) {
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mDoAud_seStart(JA_SE_AUC_BID_GAUGE_MAX);
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