d_a_player_battle 100%

This commit is contained in:
LagoLunatic
2025-04-03 17:56:52 -04:00
parent d16ee29425
commit cda3f0c302
5 changed files with 156 additions and 158 deletions
+2 -2
View File
@@ -346,7 +346,7 @@ void daArrow_c::ShieldReflect() {
cXyz ganondorfChestPos = ganondorf->current.pos;
ganondorfChestPos.y = 130.0f + REG8_F(0);
targetAngleX = -cLib_targetAngleX(&link->current.pos, &ganondorfChestPos);
fpcM_SetParam(ganondorf, 0x23);
fopAcM_SetParam(ganondorf, 0x23);
mSparkleTimer = 15 + REG0_S(3);
mpSparkleEmitter = dComIfGp_particle_set(dPa_name::ID_COMMON_03EE, &link->current.pos);
}
@@ -738,7 +738,7 @@ BOOL daArrow_c::procMove() {
mpModel->setBaseTRMtx(mDoMtx_stack_c::get());
fopAcM_seStartCurrent(this, JA_SE_LK_ARROW_REBOUND, 0x20);
} else if (hitType == 2) { // Hit a joint
fpcM_SetParam(this, 2);
fopAcM_SetParam(this, 2);
mCurrProcFunc = &daArrow_c::procStop_Actor;
if (mArrowType == TYPE_FIRE) {