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d_a_obj_akabe 90%
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@@ -169,6 +169,8 @@ public:
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return &pm_tri[poly_index].m_plane;
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}
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void SetPriority(u8 priority) { mWallCorrectPriority = priority; }
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virtual ~cBgW();
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virtual u32 GetGrpToRoomIndex(int) const;
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virtual void CalcPlane();
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@@ -724,6 +724,10 @@ inline u8 dComIfGs_getItemReserve(int param_0) {
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return g_dComIfG_gameInfo.save.getPlayer().getBagItem().getReserve(param_0);
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}
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inline u8 dComIfGs_checkCollect(int no) {
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return g_dComIfG_gameInfo.save.getPlayer().getCollect().checkCollect(no);
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}
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inline OSTime dComIfGs_getDateIpl() {
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return g_dComIfG_gameInfo.save.getPlayer().getPlayerStatusB().getDateIpl();
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}
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@@ -225,6 +225,7 @@ public:
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void offCollect(int, u8);
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BOOL isCollect(int, u8);
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void setCollect(int idx, u8 byte) { mCollect[idx] = byte; }
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u8 checkCollect(int idx) { return mCollect[idx]; }
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void onTact(u8);
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BOOL isTact(u8);
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void onTriforce(u8);
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