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d_event work
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@@ -155,7 +155,7 @@ void dComIfG_play_c::itemInit() {
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field_0x495b = 0;
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field_0x495c = 0;
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field_0x495d = 0;
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field_0x495e = 0;
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mPictureStatus = 0;
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field_0x495f = 0;
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field_0x4960 = 0;
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field_0x4961 = 0;
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