d_a_obj_jump initial documentation pass

This commit is contained in:
LagoLunatic
2026-05-21 14:41:15 -04:00
parent fcf5898096
commit d10eaa3ef8
11 changed files with 131 additions and 131 deletions
+1 -1
View File
@@ -1134,7 +1134,7 @@ BOOL daNpc_Os_c::searchNpcAction(void*) {
s16 angle, adjustedAngle;
angle = adjustedAngle = fopAcM_searchPlayerAngleY(this);
BOOL temp3 = routeCheck(dist_sq, &adjustedAngle) && cLib_distanceAngleS(angle, adjustedAngle) <= 0x2000;
if(door || !temp3 || (dComIfGp_checkPlayerStatus0(0, daPyStts0_UNK2000000_e | daPyStts0_UNK100_e | daPyStts0_UNK1_e) || player->checkAttentionLock())) {
if(door || !temp3 || (dComIfGp_checkPlayerStatus0(0, daPyStts0_UNK2000000_e | daPyStts0_HANG_e | daPyStts0_UNK1_e) || player->checkAttentionLock())) {
temp = 0.0f;
offNpcCallCommand();
}