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Fix various regswaps caused by casting
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@@ -549,7 +549,7 @@ void daNh_c::playBrkAnm() {
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/* 800FACE8-800FAE1C .text draw__6daNh_cFv */
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BOOL daNh_c::draw() {
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g_env_light.settingTevStruct(0, ¤t.pos, &mTevStr);
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g_env_light.settingTevStruct(TEV_TYPE_ACTOR, ¤t.pos, &mTevStr);
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g_env_light.setLightTevColorType(mpModel, &mTevStr);
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J3DModelData* modelData = mpModel->getModelData();
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