mirror of
https://github.com/zeldaret/tww.git
synced 2026-08-18 21:18:23 -04:00
some scene/overlap documentation and fixes
This commit is contained in:
@@ -15,6 +15,7 @@
|
||||
#include "d/d_item_data.h"
|
||||
#include "d/d_magma.h"
|
||||
#include "d/d_particle.h"
|
||||
#include "d/d_procname.h"
|
||||
#include "d/d_tree.h"
|
||||
#include "d/d_wood.h"
|
||||
#include "f_op/f_op_scene_mng.h"
|
||||
@@ -487,7 +488,7 @@ int dComIfG_changeOpeningScene(scene_class* i_scene, s16 i_procName) {
|
||||
dComIfGp_getNextStageLayer());
|
||||
dComIfGs_setRestartRoomParam(0);
|
||||
|
||||
fopScnM_ChangeReq(i_scene, i_procName, 0, 30);
|
||||
fopScnM_ChangeReq(i_scene, i_procName, PROC_OVERLAP0, 30);
|
||||
fopScnM_ReRequest(i_procName, 0);
|
||||
return 1;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user