some scene/overlap documentation and fixes

This commit is contained in:
Jasper St. Pierre
2024-07-13 09:47:17 -07:00
parent 597c49efb7
commit d4a36b32e4
13 changed files with 46 additions and 29 deletions
+1 -1
View File
@@ -89,7 +89,7 @@ void dScnOpen_c::changeGameScene() {
if (fpcM_GetName(this) == PROC_OPEN2_SCENE) {
dComIfG_changeOpeningScene(this, PROC_OPENING2_SCENE);
} else {
if (fopScnM_ChangeReq(this, PROC_PLAY_SCENE, 0, 5)) {
if (fopScnM_ChangeReq(this, PROC_PLAY_SCENE, PROC_OVERLAP0, 5)) {
dComIfGs_setRestartRoomParam(0);
mDoAud_setSceneName(dComIfGp_getNextStageName(), dComIfGp_getNextStageRoomNo(), dComIfGp_getNextStageLayer());
}