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d_a_player_battle.inc - All close to matching with minor issues. (#720)
Co-authored-by: < >
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@@ -748,7 +748,8 @@ public:
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class daPy_HIO_b_jump_c1 {
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public:
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/* 0x00 */ s16 field_0x0;
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/* 0x00 */ u8 field_0x0;
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/* 0x01 */ u8 field_0x1;
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/* 0x02 */ s16 field_0x2;
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/* 0x04 */ s16 field_0x4;
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/* 0x06 */ s16 field_0x6;
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@@ -979,7 +979,7 @@ public:
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BOOL changeFrontWallTypeProc();
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int changeSlideProc();
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void changeWaitProc();
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void changeLandProc(f32);
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int changeLandProc(f32);
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BOOL setDamagePoint(f32);
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BOOL checkNormalDamage(int);
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void setDashDamage();
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@@ -1419,7 +1419,7 @@ public:
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BOOL procSwimMove_init(BOOL);
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BOOL procSwimMove();
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void setSpecialBattle(int);
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void changeSpecialBattle();
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int changeSpecialBattle();
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BOOL procBtJump_init(fopEn_enemy_c*);
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BOOL procBtJump();
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BOOL procBtJumpCut_init(cXyz*);
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