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https://github.com/zeldaret/tww.git
synced 2026-08-02 16:26:42 -04:00
fix build
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+2
-2
@@ -41,7 +41,7 @@ s32 dScnOpen_c::create() {
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/* 80232BC4-80232CAC .text execute__10dScnOpen_cFv */
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BOOL dScnOpen_c::execute() {
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#if VERSION != VERSION_JPN
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if (mpProc->field_0x2b0 >= 5 && !fopOvlpM_IsPeek() && !dComIfG_resetToOpening(this)) {
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if (mpProc->mState >= 5 && !fopOvlpM_IsPeek() && !dComIfG_resetToOpening(this)) {
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#else
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if (!fopOvlpM_IsPeek() && !dComIfG_resetToOpening(this)) {
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#endif
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@@ -55,7 +55,7 @@ BOOL dScnOpen_c::execute() {
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}
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mpProc->proc_execute();
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if (mpProc->field_0x2b0 == 44)
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if (mpProc->mState == 44)
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changeGameScene();
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return TRUE;
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