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Rename fopAcM_SetupActor to fopAcM_ct
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@@ -770,7 +770,7 @@ static cPhs_State daBmdhand_Create(fopAc_ac_c* a_this) {
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cPhs_State res;
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fopAc_ac_c* actor = a_this;
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fopAcM_SetupActor(actor, bmdhand_class);
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fopAcM_ct(actor, bmdhand_class);
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bmdhand_class* i_this = (bmdhand_class*)a_this;
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res = dComIfG_resLoad(&i_this->m2AC, "Bmdhand");
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if (res == cPhs_ERROR_e) {
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