Use resource enums for all other old actors

This commit is contained in:
LagoLunatic
2024-04-25 12:36:12 -04:00
parent ae0bc3ff95
commit e235db5379
30 changed files with 729 additions and 542 deletions
+3 -2
View File
@@ -4,6 +4,7 @@
//
#include "d/actor/d_a_obj_monument.h"
#include "d/res/res_esekh.h"
#include "f_op/f_op_actor_mng.h"
#include "JSystem/JUtility/JUTAssert.h"
#include "d/d_a_obj.h"
@@ -16,8 +17,8 @@
namespace daObjMonument {
namespace {
static Attr_c L_attr[2] = {
{ 0x04, 0x08 },
{ 0x05, 0x09 },
{ ESEKH_BDL_ESEKH, ESEKH_DZB_ESEKH },
{ ESEKH_BDL_ESEKH2, ESEKH_DZB_ESEKH2 },
};
inline const Attr_c & attr(Type_e type) { return L_attr[type]; }