d_a_bk work

This commit is contained in:
LagoLunatic
2024-02-29 16:28:38 -05:00
parent 533cd90a5f
commit e47938b60d
10 changed files with 473 additions and 80 deletions
+1 -1
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@@ -198,6 +198,6 @@ void hang_ang_get(damagereaction*);
void dr_damage_set(damagereaction*);
void dr_damage_anime(damagereaction*);
void dr_matrix_set(damagereaction*);
void damage_reaction(damagereaction*);
int damage_reaction(damagereaction*);
#endif /* C_DAMAGEREACTION_H */
+17 -11
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@@ -7,6 +7,7 @@
#include "m_Do/m_Do_hostIO.h"
class dPath;
namespace daObj_Search { class Act_c; };
class bk_class : public fopEn_enemy_c {
public:
@@ -38,14 +39,12 @@ public:
/* 0x02E0 */ u32 mShadowId;
/* 0x02E4 */ u8 m02E4[0x02E8 - 0x02E4];
/* 0x02E8 */ J3DModel* m02E8;
/* 0x02EC */ u8 m02EC[0x02F8 - 0x02EC];
/* 0x02EC */ f32 m02EC;
/* 0x02F0 */ int m02F0;
/* 0x02F4 */ int m02F4;
/* 0x02F8 */ int m02F8;
/* 0x02FC */ int m02FC;
/* 0x0300 */ s16 m0300;
/* 0x0302 */ s16 m0302;
/* 0x0304 */ s16 m0304;
/* 0x0306 */ s16 m0306;
/* 0x0308 */ s16 m0308;
/* 0x0300 */ s16 m0300[5];
/* 0x030A */ s16 m030A;
/* 0x030C */ s16 m030C;
/* 0x030E */ s16 m030E;
@@ -73,7 +72,11 @@ public:
/* 0x0B34 */ int m0B34;
/* 0x0B38 */ u8 m0B38[0x0B44 - 0x0B38];
/* 0x0B44 */ cXyz m0B44[2];
/* 0x0B5C */ u8 m0B5C[0x0B88 - 0x0B5C];
/* 0x0B5C */ u8 m0B5C[0x0B78 - 0x0B5C];
/* 0x0B78 */ s16 m0B78;
/* 0x0B7A */ s8 m0B7A;
/* 0x0B7B */ s8 m0B7B;
/* 0x0B7C */ u8 m0B7C[0x0B88 - 0x0B7C];
/* 0x0B88 */ dCcD_Cyl m0B88;
/* 0x0CB8 */ dCcD_Cyl m0CB8;
/* 0x0DE8 */ dCcD_Sph m0DE8;
@@ -83,7 +86,9 @@ public:
/* 0x1178 */ cXyz m1178;
/* 0x1184 */ u8 m1184[0x11A8 - 0x1184];
/* 0x11A8 */ cXyz m11A8;
/* 0x11B4 */ u8 m11B4[0x11F0 - 0x11B4];
/* 0x11B4 */ u8 m11B4[0x11CC - 0x11B4];
/* 0x11CC */ cXyz m11CC;
/* 0x11D8 */ u8 m11D8[0x11F0 - 0x11D8];
/* 0x11F0 */ u8 m11F0;
/* 0x11F1 */ u8 m11F1;
/* 0x11F2 */ u8 m11F2;
@@ -92,7 +97,7 @@ public:
/* 0x11F8 */ fopAc_ac_c* m11F8;
/* 0x11FC */ u32 m11FC;
/* 0x1200 */ u32 m1200;
/* 0x1204 */ u8 m1204[0x1208 - 0x1204];
/* 0x1204 */ u32 m1204;
/* 0x1208 */ u16 m1208;
/* 0x120C */ int m120C;
/* 0x1210 */ u8 m1210;
@@ -102,11 +107,12 @@ public:
/* 0x1216 */ s8 m1216;
/* 0x1217 */ s8 m1217;
/* 0x1218 */ dPath* ppd;
/* 0x121C */ u8 m121C;
/* 0x121C */ s8 m121C;
/* 0x121D */ u8 m121D;
/* 0x121E */ u8 m121E[0x121F - 0x121E];
/* 0x121F */ s8 m121F;
/* 0x1220 */ u8 m1220[0x1230 - 0x1220];
/* 0x1220 */ daObj_Search::Act_c* m1220;
/* 0x1224 */ u8 m1224[0x1230 - 0x1224];
/* 0x1230 */ J3DMaterialTable* m1230;
/* 0x1234 */ u8 m1234[0x1264 - 0x1234];
/* 0x1264 */ enemyice mEnemyIce;
+2 -3
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@@ -12,9 +12,8 @@
class hitobj_class : public fopAc_ac_c {
public:
/* 0x0290 */ request_of_phase_process_class mPhs;
/* 0x0298 */ u8 m0298;
/* 0x0299 */ u8 m0299;
/* 0x029A */ s16 m029a;
/* 0x0298 */ u8 mUnusedParam;
/* 0x029A */ s16 mTimer;
/* 0x029C */ dCcD_Stts mStts;
/* 0x02D8 */ dCcD_Sph mSph;
}; // Size: 0x0404
+3 -1
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@@ -13,7 +13,7 @@ namespace daObj_Search {
};
static bool getFindFlag() { return m_find_flag == true; }
void setFindFlag(bool flag) { m_find_flag = flag; }
static void setFindFlag(bool flag) { m_find_flag = flag; }
static bool m_find_flag;
@@ -66,6 +66,8 @@ namespace daObj_Search {
public:
/* Place member variables here */
/* 0x290 */ u8 m290[0x664 - 0x290];
/* 0x664 */ u8 m664;
};
class Bgc_c {
+21 -17
View File
@@ -324,26 +324,30 @@ public:
f32 getBtBodyR() const { return mBtBodyR; }
void setBtBodyR(f32 radius) { mBtBodyR = radius; }
// TODO
void setBtAttackData(f32, f32, f32, u8) {}
void getBtStartFrame() const {}
void setBtStartFrame(f32) {}
void getBtEndFrame() const {}
void setBtEndFrame(f32) {}
void getBtNowFrame() const {}
void setBtNowFrame(f32) {}
void getBtAttackType() const {}
void setBtAttackType(u8) {}
void getBtMaxDis() const {}
void setBtMaxDis(f32) {}
void setBtAttackData(f32 startFrame, f32 endFrame, f32 maxDis, u8 attackType) {
setBtStartFrame(startFrame);
setBtEndFrame(endFrame);
setBtMaxDis(maxDis);
setBtAttackType(attackType);
}
f32 getBtStartFrame() const { return mBtStartFrame; }
void setBtStartFrame(f32 frame) { mBtStartFrame = frame; }
f32 getBtEndFrame() const { return mBtEndFrame; }
void setBtEndFrame(f32 frame) { mBtEndFrame = frame; }
f32 getBtNowFrame() const { return mBtNowFrame; }
void setBtNowFrame(f32 frame) { mBtNowFrame = frame; }
u8 getBtAttackType() const { return mBtAttackType; }
void setBtAttackType(u8 type) { mBtAttackType = type; }
f32 getBtMaxDis() const { return mBtMaxDis; }
void setBtMaxDis(f32 dis) { mBtMaxDis = dis; }
/* 0x290 */ f32 mBtHeight;
/* 0x294 */ f32 mBtBodyR;
/* 0x298 */ f32 m298;
/* 0x29C */ f32 m29C;
/* 0x2A0 */ f32 m2A0;
/* 0x2A4 */ f32 m2A4;
/* 0x2A8 */ u8 mCurrParryOpeningType;
/* 0x298 */ f32 mBtMaxDis;
/* 0x29C */ f32 mBtStartFrame;
/* 0x2A0 */ f32 mBtEndFrame;
/* 0x2A4 */ f32 mBtNowFrame;
/* 0x2A8 */ u8 mBtAttackType; // Which type of parry opening to give the player
/* 0x2A9 */ u8 field_2A9[0x2AC - 0x2A9];
}; // Size: 0x2AC