Use _GX name typedefs

This commit is contained in:
LagoLunatic
2025-01-14 22:47:21 -05:00
parent d2426c53f7
commit e620f9328b
21 changed files with 36 additions and 36 deletions
+1 -1
View File
@@ -53,7 +53,7 @@ inline void J3DGXCmd1f32ptr(f32* value) {
GXFIFO.u32 = *(u32*)value;
}
void J3DGDSetGenMode(u8 texGenNum, u8 colorChanNum, u8 tevStageNum, u8 IndTexStageNum, _GXCullMode cullMode);
void J3DGDSetGenMode(u8 texGenNum, u8 colorChanNum, u8 tevStageNum, u8 IndTexStageNum, GXCullMode cullMode);
void J3DGDSetGenMode_3Param(u8 texGenNum, u8 tevStageNum, u8 indTexStageNum);
void J3DGDSetIndTexStageNum(u32);
void J3DGDSetLightAttn(GXLightID, f32, f32, f32, f32, f32, f32);
+1 -1
View File
@@ -37,7 +37,7 @@ public:
J3DTexture(u16 num, ResTIMG* res) : mNum(num), mpRes(res) {}
virtual ~J3DTexture() {}
void loadGX(u16, _GXTexMapID) const;
void loadGX(u16, GXTexMapID) const;
void entryNum(u16);
void addResTIMG(u16, ResTIMG const*);