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Begin moving existing actor class defs to headers
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@@ -1,12 +1,9 @@
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/**
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* d_a_rectangle.cpp
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*/
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#include "d/actor/d_a_rectangle.h"
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#include "f_op/f_op_actor.h"
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#include "d/d_procname.h"
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#include "dolphin/types.h"
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struct RECTANGLE_class : fopAc_ac_c {};
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/* 00000078-00000080 .text daRct_Draw__FP15RECTANGLE_class */
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static BOOL daRct_Draw(RECTANGLE_class*) {
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return true;
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