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start d_a_player_tact, add player status enums
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@@ -113,9 +113,9 @@ s32 daSwTact_c::getAnswer() {
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/* 00000410-000006AC .text _execute__10daSwTact_cFv */
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bool daSwTact_c::_execute() {
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daPy_py_c * player = daPy_getPlayerActorClass();
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u32 stts1 = dComIfGp_checkPlayerStatus1(0, 0x01);
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u32 stts1 = dComIfGp_checkPlayerStatus1(0, daPyStts1_WIND_WAKER_CONDUCT_e);
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if (player == NULL || dComIfGp_checkPlayerStatus0(0, 0x10000))
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if (player == NULL || dComIfGp_checkPlayerStatus0(0, daPyStts0_SHIP_RIDE_e))
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return true;
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if ((player->current.pos - current.pos).absXZ() <= getR()) {
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