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More return types, set up all dBgS_MoveBgActor subclasses
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@@ -7,12 +7,12 @@
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#include "d/d_procname.h"
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/* 00000078-00000184 .text CreateHeap__Q29daObjJump5Act_cFv */
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void daObjJump::Act_c::CreateHeap() {
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BOOL daObjJump::Act_c::CreateHeap() {
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/* Nonmatching */
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}
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/* 00000184-0000033C .text Create__Q29daObjJump5Act_cFv */
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s32 daObjJump::Act_c::Create() {
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BOOL daObjJump::Act_c::Create() {
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/* Nonmatching */
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}
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@@ -127,7 +127,7 @@ void daObjJump::Act_c::mode_u_w() {
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}
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/* 00001338-000014B0 .text Execute__Q29daObjJump5Act_cFPPA3_A4_f */
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void daObjJump::Act_c::Execute(float(**)[3][4]) {
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BOOL daObjJump::Act_c::Execute(Mtx**) {
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/* Nonmatching */
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}
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