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Some particle work and cleanup
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@@ -460,7 +460,7 @@ BOOL daNh_c::draw() {
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mBrkAnm.entry(modelData);
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mDoExt_modelUpdateDL(mpModel);
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modelData->getMaterialTable().removeTevRegAnimator(mBrkAnm.getBrkAnm());
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mBrkAnm.remove(modelData);
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J3DMaterial* mat = modelData->getMaterialNodePointer(0);
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if (mat) {
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