Rename more item enums

This commit is contained in:
LagoLunatic
2025-01-17 20:58:43 -05:00
parent c609b6780c
commit e8adc6c9e5
33 changed files with 937 additions and 935 deletions
+17 -17
View File
@@ -362,25 +362,25 @@ void daNpc_Bs1_c::checkOrder() {
static u32 daNpc_Bs1_getBuyItemMax(int i_itemCost, int i_itemNo) {
int beastIdx;
switch (i_itemNo) {
case BOKOBABA_SEED:
case dItem_BOKOBABA_SEED_e:
beastIdx = 1;
break;
case SKULL_NECKLACE:
case dItem_SKULL_NECKLACE_e:
beastIdx = 0;
break;
case RED_JELLY:
case dItem_RED_JELLY_e:
beastIdx = 4;
break;
case GREEN_JELLY:
case dItem_GREEN_JELLY_e:
beastIdx = 5;
break;
case BLUE_JELLY:
case dItem_BLUE_JELLY_e:
beastIdx = 6;
break;
case dItem_JOY_PENDANT_e:
beastIdx = 7;
break;
case GOLDEN_FEATHER:
case dItem_GOLDEN_FEATHER_e:
beastIdx = 2;
break;
default:
@@ -828,7 +828,7 @@ u16 daNpc_Bs1_c::next_msgStatus(u32* pMsgNo) {
fopAcM_seStart(this, JA_SE_SHOP_BOUGHT, 0);
mShopItems.hideSelectItem();
dComIfGp_setItemRupeeCount(-rupee);
if(mShopItems.getSelectItemNo() == ESA_BAG) {
if(mShopItems.getSelectItemNo() == dItem_BAIT_BAG_e) {
mShopItems.SoldOutItem(mShopItems.mSelectedItemIdx);
m76C[mShopItems.mSelectedItemIdx] = 1;
}
@@ -891,18 +891,18 @@ u16 daNpc_Bs1_c::next_msgStatus(u32* pMsgNo) {
mShopItems.hideSelectItem();
dComIfGp_setItemRupeeCount(-rupee);
u8 itemNo = mShopItems.getSelectItemNo();
if(itemNo == EMPTY_BOTTLE || itemNo == dItem_HEART_PIECE_e || itemNo == COLLECT_MAP_30) {
if(itemNo == dItem_EMPTY_BOTTLE_e || itemNo == dItem_HEART_PIECE_e || itemNo == dItem_COLLECT_MAP_30_e) {
mShopItems.SoldOutItem(mShopItems.mSelectedItemIdx);
m76C[mShopItems.mSelectedItemIdx] = 1;
switch(itemNo) {
case EMPTY_BOTTLE:
case dItem_EMPTY_BOTTLE_e:
dComIfGs_onEventBit(0x2020);
break;
case dItem_HEART_PIECE_e:
dComIfGs_onEventBit(0x2010);
break;
case COLLECT_MAP_30:
case dItem_COLLECT_MAP_30_e:
dComIfGs_onEventBit(0x2008);
break;
}
@@ -988,25 +988,25 @@ u32 daNpc_Bs1_c::getMsg() {
if(isEmono(itemNo)) {
m840 = itemNo;
switch(itemNo) {
case BOKOBABA_SEED:
case dItem_BOKOBABA_SEED_e:
msgNo = 0xF78;
break;
case SKULL_NECKLACE:
case dItem_SKULL_NECKLACE_e:
msgNo = 0xF80;
break;
case RED_JELLY:
case dItem_RED_JELLY_e:
msgNo = 0xF85;
break;
case GREEN_JELLY:
case dItem_GREEN_JELLY_e:
msgNo = 0xF8A;
break;
case BLUE_JELLY:
case dItem_BLUE_JELLY_e:
msgNo = 0xF8F;
break;
case dItem_JOY_PENDANT_e:
msgNo = 0xF94;
break;
case GOLDEN_FEATHER:
case dItem_GOLDEN_FEATHER_e:
msgNo = 0xF99;
break;
default:
@@ -1470,7 +1470,7 @@ void daNpc_Bs1_c::createShopList() {
for(int i = 0; i < 3; i++) {
u8 itemNo = pDataSet[i]->mpItemData->mItemNo;
int idx = i;
if((itemNo == ESA_BAG && dComIfGs_checkGetItem(itemNo)) || (itemNo == dItem_HYOI_PEAR_e && dComIfGs_checkGetItem(dItem_BOMB_BAG_e))) {
if((itemNo == dItem_BAIT_BAG_e && dComIfGs_checkGetItem(itemNo)) || (itemNo == dItem_HYOI_PEAR_e && dComIfGs_checkGetItem(dItem_BOMB_BAG_e))) {
itemNo = pDataSet[i + 3][0].mpItemData->mItemNo;
idx += 3;
}