Merge remote-tracking branch 'upstream/main'

This commit is contained in:
Dylan Ascencio
2023-09-16 18:13:11 -04:00
31 changed files with 2221 additions and 532 deletions
+69
View File
@@ -0,0 +1,69 @@
#ifndef D_A_MGAMEBOARD_H
#define D_A_MGAMEBOARD_H
#include "f_op/f_op_actor_mng.h"
#include "d/d_seafightgame.h"
#include "d/d_lib.h"
class dDlst_2DNumber_c;
class dDlst_2DMinigame_c;
class dDlst_2DObject_c;
class daMgBoard_c : public fopAc_ac_c {
public:
void checkClearGame();
void getScore();
void reqStartGame();
void checkEndGame();
void setGInfoDraw();
void clrGInfoDraw();
void CreateHeap();
void set_2dposition();
void CreateInit();
void MiniGameInit();
void set_mtx();
void _execute();
void execGameMain();
void execEndGame();
void MinigameMain();
void CursorMove();
void _draw();
/* 0x290 */ request_of_phase_process_class mPhase;
/* 0x298 */ J3DModel* mpBoardModel;
/* 0x29C */ J3DModel* mpCursorModel;
/* 0x2A0 */ J3DModel* mpHitModel[20];
/* 0x2F0 */ J3DModel* mpMissModel[32];
/* 0x370 */ J3DModel* mpShip2Model[2];
/* 0x378 */ J3DModel* mpShip3Model[2];
/* 0x380 */ J3DModel* mpShip4Model;
/* 0x384 */ u8 field_0x384[0x468 - 0x384];
/* 0x468 */ u8 mBoardPosX;
/* 0x469 */ u8 mBoardPosY;
/* 0x46A */ u8 field_0x46A[0x46C - 0x46A];
/* 0x46C */ int mLastFirePosX;
/* 0x470 */ int mLastFirePosY;
/* 0x474 */ u8 field_0x474[0x47C - 0x474];
/* 0x47C */ dSeaFightGame_info_c mSeaFightGame;
/* 0x57C */ u8 field_0x57C[0x580 - 0x57C];
/* 0x580 */ int mMissModelCount;
/* 0x584 */ int mHitModelCount;
/* 0x588 */ s16 mMinigameStartIdx;
/* 0x58A */ s16 mMinigameEndIdx;
/* 0x58C */ STControl mStickControl;
/* 0x5B4 */ cXyz mNPCPos;
/* 0x5C0 */ dDlst_2DNumber_c* mpNumber0;
/* 0x5C4 */ dDlst_2DNumber_c* mpNumber1;
/* 0x5C8 */ dDlst_2DMinigame_c* mpMinigameDList;
/* 0x5CC */ dDlst_2DObject_c* mpSquidIcon[3];
/* 0x5D8 */ u8 mpBombIcons;
/* 0x5D9 */ u8 field_0x5D9[0x638 - 0x5D9];
/* 0x638 */ int mState;
/* 0x63C */ u8 mbDraw;
/* 0x63D */ u8 mbStartGame;
/* 0x63E */ u8 mbEndGame;
/* 0x63F */ u8 mbForceEnd;
/* 0x640 */ u8 mTimer;
};
#endif /* D_A_MGAMEBOARD_H */
+4 -1
View File
@@ -4,10 +4,13 @@
#include "f_op/f_op_actor_mng.h"
#include "d/d_cc_d.h"
class dBgS_GndChk;
class cBgS_PolyInfo;
namespace daObj {
template <typename T>
int PrmAbstract(const fopAc_ac_c* actor, T width, T shift) {
u32 param = fopAcM_GetParam(actor);
u32 param = fopAcM_GetParam((fopAc_ac_c*)actor);
return ((1 << width) - 1) & (param >> shift);
}
+41
View File
@@ -0,0 +1,41 @@
#ifndef D_LIB_H
#define D_LIB_H
#include "dolphin/types.h"
class STControl {
public:
void STControl(s16, s16, s16, s16, f32, f32, s16, s16);
void setWaitParm(s16, s16, s16, s16, f32, f32, s16, s16);
void init();
void Xinit();
void Yinit();
void getValueStick();
void getAngleStick();
void checkTrigger();
void checkLeftTrigger();
void checkRightTrigger();
void checkUpTrigger();
void checkDownTrigger();
/* 0x00 */ void* vtbl;
/* 0x04 */ f32 field_0x04;
/* 0x08 */ f32 field_0x08;
/* 0x0C */ u8 field_0x0c;
/* 0x0D */ u8 field_0x0d;
/* 0x0E */ u16 field_0x0e;
/* 0x10 */ u16 field_0x10;
/* 0x12 */ u16 field_0x12;
/* 0x14 */ s16 field_0x14;
/* 0x16 */ s16 field_0x16;
/* 0x18 */ u16 field_0x18;
/* 0x1A */ u16 field_0x1a;
/* 0x1C */ u16 field_0x1c;
/* 0x1E */ u16 field_0x1e;
/* 0x20 */ u16 field_0x20;
/* 0x22 */ u16 field_0x22;
/* 0x24 */ s16 field_0x24;
/* 0x26 */ s16 field_0x26;
};
#endif /* D_LIB_H */
+32
View File
@@ -0,0 +1,32 @@
#ifndef D_SEAFIGHTGAME_H
#define D_SEAFIGHTGAME_H
#include "dolphin/types.h"
struct dSeaFightGame_ship_data {
/* 0x0 */ u8 m_pos[4][2];
/* 0x8 */ u8 field_0x8;
/* 0x9 */ u8 field_0x9;
/* 0xA */ u8 field_0xa;
/* 0xB */ u8 field_0xb;
/* 0xC */ u8 field_0xc;
/* 0xD */ u8 field_0xd;
/* 0xE */ u8 field_0xe;
};
class dSeaFightGame_info_c {
public:
int init(int, int);
int put_ship(u8, u8);
bool checkPutShip(int, int, int, int);
int attack(u8, u8);
/* 0x00 */ u8 mGrid[8][8];
/* 0x40 */ dSeaFightGame_ship_data mShips[4];
/* 0x7C */ u8 mAliveShipNum;
/* 0x7D */ u8 mBulletNum;
/* 0x7E */ u8 mScore;
/* 0x80 */ int mDeadShipNum;
};
#endif /* D_SEAFIGHTGAME_H */