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d_a_player_main
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@@ -219,10 +219,10 @@ BOOL daHookshot_c::procWait() {
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daPy_lk_c* link = daPy_getPlayerLinkActorClass();
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current.pos = link->getHookshotRootPos();
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MtxP leftHandtx = link->getModelJointMtx(0x08); // cl_LhandA joint
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cMtx_copy(leftHandtx, m51C);
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m51C[0][3] = current.pos.x;
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m51C[1][3] = current.pos.y;
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m51C[2][3] = current.pos.z;
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cMtx_copy(leftHandtx, mMtx);
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mMtx[0][3] = current.pos.x;
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mMtx[1][3] = current.pos.y;
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mMtx[2][3] = current.pos.z;
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m2B0 = 0;
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if (fopAcM_GetParam(this) == 1) {
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