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misc minor cleanup (indentation, offset comments, etc)
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@@ -3004,7 +3004,7 @@ void daPy_lk_c::deleteEquipItem(int param_1) {
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if ((mHeldItemType == ROPE && checkRopeAnime()) ||
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(mHeldItemType == BOOMERANG && checkBoomerangAnime()) ||
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(mHeldItemType == HOOKSHOT && m_anm_heap_upper[2].mIdx == LKANM_BCK_HOOKSHOTWAIT) ||
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(mHeldItemType == HOOKSHOT && m_anm_heap_upper[2].mIdx == LKANM_BCK_HOOKSHOTWAIT) ||
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(checkBowItem(mHeldItemType) && checkBowAnime()))
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{
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resetActAnimeUpper(UPPER_UNK2, -1.0f);
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@@ -4910,7 +4910,7 @@ int phase_3(daPy_lk_c* i_this) {
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static s32 daPy_Create(fopAc_ac_c* i_this) {
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static int (*l_method[3])(daPy_lk_c*) = {
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phase_1,
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phase_1,
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phase_2,
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phase_3,
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};
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