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misc minor cleanup (indentation, offset comments, etc)
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@@ -2397,7 +2397,7 @@ void dKy_setLight() {
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static f32 target = 255.0f;
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f32 v;
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f32 v;
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if (pPlayer != NULL) {
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if (envLight.mBaseLightInfluence.mPower > 0.0f)
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v = envLight.mBaseLightInfluence.mPos.abs(pPlayer->current.pos) / envLight.mBaseLightInfluence.mPower;
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