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work on d_a_agb
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@@ -35,7 +35,6 @@ public:
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JUTNameTab* getMaterialName() const { return mMaterialName; }
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u16 getMaterialNum() const { return mMaterialNum; }
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bool isLocked() const { return field_0x1c == 1; }
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private:
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/* 0x04 */ u16 mMaterialNum;
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@@ -43,9 +42,9 @@ private:
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/* 0x08 */ J3DMaterial** mMaterialNodePointer;
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/* 0x0C */ JUTNameTab* mMaterialName;
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/* 0x10 */ u32 field_0x10;
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/* 0x14 */ J3DTexture* mTexture;
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/* 0x18 */ JUTNameTab* mTextureName;
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/* 0x1C */ u16 field_0x1c;
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/* 0x14 */ u32 field_0x14;
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/* 0x18 */ J3DTexture* mTexture;
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/* 0x1C */ JUTNameTab* mTextureName;
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}; // Size: 0x20
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#endif /* J3DMATERIALATTACH_H */
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@@ -59,7 +59,6 @@ public:
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u16 checkBumpFlag() const { return mbHasBumpArray; }
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void setBumpFlag(u32 flag) { mbHasBumpArray = flag; }
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bool checkBBoardFlag() const { return mbHasBillboard == 1; }
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bool isLocked() { return mMaterialTable.isLocked(); }
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void entryTexMtxAnimator(J3DAnmTextureSRTKey* anm) { mMaterialTable.entryTexMtxAnimator(anm); }
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void entryTevRegAnimator(J3DAnmTevRegKey* anm) { mMaterialTable.entryTevRegAnimator(anm); }
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void entryTexNoAnimator(J3DAnmTexPattern* anm) { mMaterialTable.entryTexNoAnimator(anm); }
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