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d_menu_dmap (#1166)
* initial structure from ghidra
* dMd_HIO_c fields and constructor
* screenSet progress
* More screenSet
* boss door
* initialize
* treasureDraw
* largest method ever
* alphas
* cursors
* notes
* itemScale
* so many pointers
* pls no more string logic
* boss animes
* deletes are weird in ghidra
* _draw()
* cleanup for review, configure matching
* fix dMap_GetFloorNoForDmap
* not matching GZLJ01
* different fix for d_map.h
* GZLJ01
* GZLP01
* D44J01
* missing import
* replace !=0 with != NULL for pointers
* Revert "D44J01"
This reverts commit b0ce19b9f1.
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@@ -529,7 +529,7 @@ void dMs_dmap_create(sub_ms_screen_class* i_Ms) {
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JUT_ASSERT(2480, dMd_c != NULL);
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for (int i = 0; i < 3; i++) {
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dMd_c->arr_0x1AFC[i] = i_Ms->buffer_p[i];
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dMd_c->mpTIMG[i] = (ResTIMG*)i_Ms->buffer_p[i];
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}
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dMd_c->setArchive(i_Ms->arc);
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