Fix camera structs being swapped

`camera_process_class` and `camera_class` were swapped according to TP's RTTI info.
This commit is contained in:
LagoLunatic
2026-08-17 23:03:22 -04:00
parent e3f5172595
commit f0d5cd7b6a
58 changed files with 182 additions and 180 deletions
+1 -1
View File
@@ -130,7 +130,7 @@ static BOOL daKui_Draw(kui_class* i_this) {
/* 00000540-00000920 .text demo_camera__FP9kui_class */
static void demo_camera(kui_class* i_this) {
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
camera_process_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
s8 bVar2 = true;
switch ((s8)i_this->field_0x2E8) {