Fix camera structs being swapped

`camera_process_class` and `camera_class` were swapped according to TP's RTTI info.
This commit is contained in:
LagoLunatic
2026-08-17 23:03:22 -04:00
parent e3f5172595
commit f0d5cd7b6a
58 changed files with 182 additions and 180 deletions
+1 -1
View File
@@ -725,7 +725,7 @@ void daObjBarrel2::Act_c::eff_explode() {
fopAcM_seStart(this, JA_SE_OBJ_BARREL_BOMB, 0);
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
camera_process_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
csXyz sp18;
sp18.x = -fopCamM_GetAngleX(camera);
sp18.y = fopCamM_GetAngleY(camera) - -0x8000;