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Clean up comments
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@@ -1,7 +1,7 @@
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//
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// Generated by dtk
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// Translation Unit: d_a_am.cpp
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//
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/**
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* d_a_am.cpp
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* Enemy - Armos Knight
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*/
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#include "d/actor/d_a_am.h"
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#include "f_op/f_op_actor_mng.h"
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@@ -764,7 +764,6 @@ static void action_modoru_move(am_class* i_this) {
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/* 000028C4-00002A6C .text action_handou_move__FP8am_class */
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static void action_handou_move(am_class* i_this) {
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/* Nonmatching */
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daPy_py_c* player = daPy_getPlayerActorClass();
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switch (i_this->mState) {
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case 0x1E:
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