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Regenerate old actor profiles for consistency
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@@ -137,7 +137,6 @@ static BOOL daDaiocta_EyeIsDelete(void*) {
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/* Nonmatching */
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}
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static actor_method_class daDaiocta_EyeMethodTable = {
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(process_method_func)daDaiocta_EyeCreate,
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(process_method_func)daDaiocta_EyeDelete,
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