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Regenerate old actor profiles for consistency
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@@ -171,7 +171,6 @@ static BOOL daGy_CtrlIsDelete(void*) {
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/* Nonmatching */
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}
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static actor_method_class daGy_CtrlMethodTable = {
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(process_method_func)daGy_CtrlCreate,
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(process_method_func)daGy_CtrlDelete,
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