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Regenerate old actor profiles for consistency
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@@ -227,7 +227,6 @@ static BOOL daObj_WarptIsDelete(void*) {
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/* Nonmatching */
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}
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static actor_method_class daObj_WarptMethodTable = {
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(process_method_func)daObj_WarptCreate,
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(process_method_func)daObj_WarptDelete,
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