player_hang cleanup and fixes

This commit is contained in:
LagoLunatic
2025-04-04 15:51:35 -04:00
parent 6d7550f14a
commit f9a862ae73
10 changed files with 97 additions and 101 deletions
+1 -1
View File
@@ -1992,7 +1992,7 @@ static void fight_run(bk_class* i_this) {
fopAc_ac_c* r29 = (fopAc_ac_c*)fpcM_Search(shot_s_sub, i_this);
if (r29) {
if (r29->speedF > 10.0f) {
cXyz sp18 = (r29->current.pos - i_this->eyePos);
cXyz sp18 = r29->current.pos - i_this->eyePos;
if (sp18.abs() < r29->speedF * 10.0f) {
r27 = true;
}