Use NULL macro in asserts, fix NULL macro to match

This commit is contained in:
LagoLunatic
2024-06-22 11:07:16 -04:00
parent c836c5ca1f
commit f9d40ebad8
159 changed files with 462 additions and 462 deletions
+3 -3
View File
@@ -149,7 +149,7 @@ s32 dGameover_c::_create() {
if (rt == cPhs_COMPLEATE_e) {
dComIfGs_addDeathCount();
dRes_info_c* resInfo = dComIfG_getObjectResInfo("Gover");
JUT_ASSERT(0xa0, resInfo != 0);
JUT_ASSERT(0xa0, resInfo != NULL);
mpHeap = dComIfGp_getExpHeap2D();
dComIfGp_setHeapLockFlag(4);
@@ -159,12 +159,12 @@ s32 dGameover_c::_create() {
dgo_scrn_c->setScreen("gameover.blo", resInfo->getArchive());
dMs_c = new dMenu_save_c();
JUT_ASSERT(0xb6, dMs_c != 0);
JUT_ASSERT(0xb6, dMs_c != NULL);
dMs_c->field_0x0537 = 2;
dMs_c->_create();
dgo_capture_c = new dDlst_Gameover_CAPTURE_c();
JUT_ASSERT(0xbb, dgo_capture_c != 0);
JUT_ASSERT(0xbb, dgo_capture_c != NULL);
mDoExt_setCurrentHeap(oldHeap);
} else {