some actor documentation and cleanup

This commit is contained in:
LagoLunatic
2024-01-18 18:55:47 -05:00
parent e724cdf62e
commit fa5010b1dd
35 changed files with 358 additions and 325 deletions
+2 -2
View File
@@ -1278,13 +1278,13 @@ static BOOL useHeapInit(fopAc_ac_c* i_actor) {
/* mShapeType */ 2, // Cylinder
/* mJointIndex */ 0x00, // body joint
/* mRadius */ 20.0f,
/* mpOffsets */ (cXyz*)&cyl_eye_offset,
/* mpOffsets */ cyl_eye_offset,
},
{
/* mShapeType */ 1, // Sphere
/* mJointIndex */ 0x00, // body joint
/* mRadius */ 20.0f,
/* mpOffsets */ (cXyz*)&sph_offset,
/* mpOffsets */ sph_offset,
},
};
i_this->mEyeJntHit = JntHit_create(i_this->mpMorf->getModel(), search_data, ARRAY_SIZE(search_data));