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use inlines in more places
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+3
-3
@@ -330,12 +330,12 @@ void dSv_player_item_record_c::init() {
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/* 8005987C-80059894 .text resetTimer__24dSv_player_item_record_cFUs */
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void dSv_player_item_record_c::resetTimer(u16 timer) {
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mTimer = timer;
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g_dComIfG_gameInfo.play.field_0x4956 = 0;
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dComIfGs_stopFwaterTimer();
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}
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/* 80059894-800598D0 .text decTimer__24dSv_player_item_record_cFv */
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void dSv_player_item_record_c::decTimer() {
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if (g_dComIfG_gameInfo.play.field_0x4956 != 1)
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if (dComIfGs_checkFwaterTimer() != 1)
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return;
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if (mTimer != 0) {
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@@ -344,7 +344,7 @@ void dSv_player_item_record_c::decTimer() {
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}
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mTimer = 0;
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g_dComIfG_gameInfo.play.field_0x4956 = 0;
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dComIfGs_stopFwaterTimer();
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}
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/* 800598D0-800598D8 .text getTimer__24dSv_player_item_record_cFv */
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