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misc cleanup, mostly inlines
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@@ -5,7 +5,6 @@
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#include "d/d_particle.h"
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#include "JSystem/J3DGraphAnimator/J3DMaterialAttach.h"
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#include "JSystem/JKernel/JKRSolidHeap.h"
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#include "JSystem/JParticle/JPAEmitter.h"
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#include "JSystem/JParticle/JPAEmitterManager.h"
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#include "JSystem/JParticle/JPAParticle.h"
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@@ -366,8 +365,8 @@ void smokeEcallBack(JPABaseEmitter* emtr, dKy_tevstr_c* tevStr, s8, GXColor colo
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}
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color.a = emtr->mGlobalPrmColor.a;
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GXSetNumTexGens(2);
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GXSetTexCoordGen2(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY, GX_FALSE, GX_PTIDENTITY);
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GXSetTexCoordGen2(GX_TEXCOORD1, GX_TG_SRTG, GX_TG_COLOR0, GX_IDENTITY, GX_FALSE, GX_PTIDENTITY);
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GXSetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY);
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GXSetTexCoordGen(GX_TEXCOORD1, GX_TG_SRTG, GX_TG_COLOR0, GX_IDENTITY);
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emtr->mDraw.loadTexture(1, GX_TEXMAP1);
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GXSetNumTevStages(3);
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GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_C0, GX_CC_KONST, GX_CC_TEXC, GX_CC_ZERO);
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