Get more TUs to compile

This commit is contained in:
LagoLunatic
2024-01-16 17:18:38 -05:00
parent 2a27075530
commit fb6939d9cd
59 changed files with 1433 additions and 627 deletions
+2
View File
@@ -7,6 +7,8 @@
class daAuction_c : public fopAc_ac_c {
public:
daAuction_c();
void chkNpcExec(int) {}
void getAnmNpcNo() {}
void getAucMdlNo(unsigned char) {}
+2 -2
View File
@@ -11,8 +11,8 @@ public:
inline BOOL _execute();
void getYureScale() const {}
void getYureTimer() const {}
void setMoveBGMtx() {}
void set_mtx() {}
void setMoveBGMtx(); // weak but not inlined?
void set_mtx(); // weak but not inlined?
void CreateHeap();
void CreateInit();
+1 -1
View File
@@ -15,7 +15,7 @@ public:
inline BOOL _delete();
inline BOOL _draw();
void reqClearGame() {}
void set_mtx() {}
void set_mtx(); // weak but not inlined?
bool checkClearGame();
u8 getScore();
+2
View File
@@ -10,6 +10,8 @@ struct sAhAnmDat {
class daNpcAh_c : public fopAc_ac_c {
public:
daNpcAh_c();
void getPhaseP() {}
void setResFlag(unsigned char) {}
+2
View File
@@ -9,6 +9,8 @@ struct sAnmDat {
class daNpcAuction_c : public fopAc_ac_c {
public:
daNpcAuction_c();
inline s32 _create();
inline BOOL _delete();
inline BOOL _draw();
+2
View File
@@ -12,6 +12,8 @@ struct sBmconAnmDat {
class daNpcBmcon_c : public fopAc_ac_c {
public:
daNpcBmcon_c();
void getNpcNo() {}
void getPhaseP() {}
void get_arm_L_jnt_num() {}
+46 -45
View File
@@ -11,54 +11,9 @@ public:
};
void cutAppearProc() {}
void cutAppearStart() {}
void cutDisappearProc() {}
void cutDisappearStart() {}
void cutDiveProc() {}
void cutDiveStart() {}
void cutEatesaFirstProc() {}
void cutEatesaFirstStart() {}
void cutEatesaProc() {}
void cutEatesaStart() {}
void cutEffectProc() {}
void cutEffectStart() {}
void cutEquipProc() {}
void cutEquipStart() {}
void cutJumpMapopenProc() {}
void cutJumpMapopenStart() {}
void cutJumpProc() {}
void cutJumpStart() {}
void cutMiniGameEndProc() {}
void cutMiniGameEndStart() {}
void cutMiniGamePlTurnProc() {}
void cutMiniGamePlTurnStart() {}
void cutMiniGamePlUpProc() {}
void cutMiniGamePlUpStart() {}
void cutMiniGameProc() {}
void cutMiniGameReturnProc() {}
void cutMiniGameReturnStart() {}
void cutMiniGameStart() {}
void cutMiniGameWaitProc() {}
void cutMiniGameWaitStart() {}
void cutMiniGameWarpProc() {}
void cutMiniGameWarpStart() {}
void cutPartnerShipProc() {}
void cutPartnerShipStart() {}
void cutProc() {}
void cutSetAnmProc() {}
void cutSetAnmStart() {}
void cutSwimProc() {}
void cutSwimStart() {}
void cutTurnProc() {}
void cutTurnStart() {}
void cutUnequipProc() {}
void cutUnequipStart() {}
void getMiniGameRestArrow() {}
void initCam() {}
void isAnm(signed char) {}
void modeProcInit(int) {}
void moveCam() {}
void _searchEsa(fopAc_ac_c*);
void _nodeControl(J3DNode*, J3DModel*);
@@ -125,6 +80,52 @@ public:
s32 _create();
BOOL _delete();
void cutAppearProc();
void cutAppearStart();
void cutDisappearProc();
void cutDisappearStart();
void cutDiveProc();
void cutDiveStart();
void cutEatesaFirstProc();
void cutEatesaFirstStart();
void cutEatesaProc();
void cutEatesaStart();
void cutEffectProc();
void cutEffectStart();
void cutEquipProc();
void cutEquipStart();
void cutJumpMapopenProc();
void cutJumpMapopenStart();
void cutJumpProc();
void cutJumpStart();
void cutMiniGameEndProc();
void cutMiniGameEndStart();
void cutMiniGamePlTurnProc();
void cutMiniGamePlTurnStart();
void cutMiniGamePlUpProc();
void cutMiniGamePlUpStart();
void cutMiniGameProc();
void cutMiniGameReturnProc();
void cutMiniGameReturnStart();
void cutMiniGameStart();
void cutMiniGameWaitProc();
void cutMiniGameWaitStart();
void cutMiniGameWarpProc();
void cutMiniGameWarpStart();
void cutPartnerShipProc();
void cutPartnerShipStart();
void cutProc();
void cutSetAnmProc();
void cutSetAnmStart();
void cutSwimProc();
void cutSwimStart();
void cutTurnProc();
void cutTurnStart();
void cutUnequipProc();
void cutUnequipStart();
void initCam();
void moveCam();
public:
/* Place member variables here */
};
+7 -6
View File
@@ -17,9 +17,6 @@ public:
void chkFlag(unsigned short) {}
void clrEvFlag(unsigned short) {}
void clrFlag(unsigned short) {}
void danceInit(int) {}
void danceNext() {}
void danceProc() {}
void getBackboneJntNum() {}
void getBackbone_x() {}
void getBackbone_y() {}
@@ -27,10 +24,7 @@ public:
void getHead_x() {}
void getHead_y() {}
void incAttnSetCount() {}
void initTexPatternAnm(bool) {}
void playTexPatternAnm() {}
void setAction(int (daNpc_Tt_c::*)(void*), void*) {}
void setAnm(int) {}
void setAttentionBasePos(cXyz) {}
void setEvFlag(unsigned short) {}
void setEyePos(cXyz) {}
@@ -75,6 +69,13 @@ public:
s32 _create();
void CreateHeap();
void initTexPatternAnm(bool);
void playTexPatternAnm();
void setAnm(int);
void danceInit(int);
void danceProc();
void danceNext();
public:
/* Place member variables here */
};
+36
View File
@@ -2,6 +2,7 @@
#define D_A_OBJ_EFF_H
#include "f_op/f_op_actor.h"
#include "d/d_particle.h"
namespace daObjEff {
class Act_c : public fopAc_ac_c {
@@ -50,6 +51,41 @@ namespace daObjEff {
public:
/* Place member variables here */
};
class BarrelSmokeCB : public dPa_smokeEcallBack {
public:
BarrelSmokeCB();
void execute(JPABaseEmitter*);
};
class StoolSmokeCB : public dPa_smokeEcallBack {
public:
StoolSmokeCB();
void execute(JPABaseEmitter*);
};
class SkullSmokeCB : public dPa_smokeEcallBack {
public:
SkullSmokeCB();
void execute(JPABaseEmitter*);
};
class LandSmokeCB : public dPa_smokeEcallBack {
public:
LandSmokeCB();
};
class PineconeSmokeCB : public dPa_smokeEcallBack {
public:
PineconeSmokeCB();
void execute(JPABaseEmitter*);
};
class WoodBoxSmokeCB : public dPa_smokeEcallBack {
public:
WoodBoxSmokeCB();
void execute(JPABaseEmitter*);
};
};
#endif /* D_A_OBJ_EFF_H */
+2
View File
@@ -8,6 +8,8 @@
class daObjFigure_c : public fopAc_ac_c {
public:
daObjFigure_c();
void getFigureNo() {}
void getPhase1P() {}
void getPhase2P() {}
+9 -1
View File
@@ -12,6 +12,14 @@ namespace daObjFtree {
};
static void Ftree_get_water_pos(cXyz*, cXyz*);
static void Ftree_checkXyEventCallBack(void*, int);
static void Ftree_XyEventCallBack(void*, int);
static void is_broughtID(int);
static void Ftree_NodeCallBack_Effect(J3DNode*, int);
static void Ftree_NodeCallBack_M(J3DNode*, int);
static void Ftree_NodeCallBack_L(J3DNode*, int);
class Act_c : public fopAc_ac_c {
public:
void GetRate(float, float, float) {}
@@ -19,7 +27,7 @@ namespace daObjFtree {
void check_heart() {}
void check_water() {}
void init_water() {}
void param_get_tree_idx() const {}
void param_get_tree_idx() const; // weak but not inlined?
void set_heart(short) {}
void set_water(short) {}
void tree_brouht(int) {}
+2
View File
@@ -5,6 +5,8 @@
class daObjHat_c : public fopAc_ac_c {
public:
daObjHat_c();
s32 _create();
void createHeap();
void createInit();
+47 -1
View File
@@ -5,7 +5,7 @@
class daObjHha_c : public fopAc_ac_c {
public:
void check_sw() {}
void check_sw(); // weak but not inline?
void solidHeapCB(fopAc_ac_c*);
void create_heap();
@@ -28,4 +28,50 @@ public:
/* Place member variables here */
};
class daObjHhaPart_c {
public:
void draw(daObjHha_c*) {}
void execute(daObjHha_c*) {}
void setExeProc(void (daObjHhaPart_c::*)(daObjHha_c*)) {}
void start_move() {}
void init_data(float, float, unsigned short, unsigned char, unsigned char);
void set_mdl_area(const char*, int);
void set_bgw(const char*, int);
void init_mtx(cXyz, csXyz, cXyz);
void exe_normal(daObjHha_c*);
void exe_move(daObjHha_c*);
void draw_normal(daObjHha_c*);
};
class daObjHhaSplash_c {
public:
void chk_stop() {}
void delete_s() {}
void get_base_pos() {}
void get_pos() {}
void get_pos_y() {}
void play_particle() {}
void set_pos(cXyz*) {}
void set_pos_y(float) {}
void stop_particle() {}
void create_s(unsigned short, cXyz*, float, float, csXyz*);
};
class daObjHhaYgush_c {
public:
void anm_play() {}
void check_draw() {}
void disp_off() {}
void disp_on() {}
void get_base_pos() {}
void set_pos(cXyz) {}
void create_area(const char*);
void init_data(cXyz*, float, csXyz*, cXyz*, dKy_tevstr_c*, unsigned char);
void init_mtx();
BOOL draw();
};
#endif /* D_A_OBJ_HHA_H */
+6
View File
@@ -33,6 +33,12 @@ namespace daObjMmrr {
/* 0xBF8 */ u8 mBF8;
/* 0xBF9 */ u8 mBF9[0xC18 - 0xBF9];
};
class Eff_c {
public:
void end();
void remove();
};
};
#endif /* D_A_OBJ_MMRR_H */
+93
View File
@@ -3,6 +3,38 @@
#include "f_op/f_op_actor.h"
class JPABaseEmitter;
class daObjTapestryDrawVtx_c;
class daObjTapestry_c {
public:
void is_switch() const {}
void on_switch() const {}
void param_get_evId() const {}
void param_get_swSave() const {}
void chk_appear();
void set_mtx();
void init_mtx();
void solidHeapCB(fopAc_ac_c*);
void create_heap();
void create_res_load();
void init_cc();
void set_cc_pos();
void checkCollision();
void set_eye_pos();
s32 _create();
BOOL _delete();
void wait_act_proc();
void demo_request_act_proc();
void burn_act_proc();
void burn_act_init_proc();
void fine_act_init_proc();
void setup_action(int);
BOOL _execute();
BOOL _draw();
};
class daObjTapestryPLight_c : public fopAc_ac_c {
public:
void plight_delete();
@@ -14,6 +46,67 @@ public:
/* Place member variables here */
};
class daObjTapestryFireEff_c {
public:
void get_pos() const {}
void set_pos(const cXyz&) {}
void set_spd(const cXyz&) {}
void execute(JPABaseEmitter*);
};
class daObjTapestryDrawData_c {
public:
daObjTapestryDrawData_c();
void dl() const {}
void dl_size() const {}
void tex_coord() const {}
void ct_tex();
void ct_dl();
};
class daObjTapestryPacket_c {
public:
daObjTapestryPacket_c();
void set_wind_fun(const cXyz&) {}
void init(daObjTapestry_c*);
void update();
void calc_acc_spring_sub(const cXyz*, const cXyz*, float, float);
void calc_acc_spring(int, int);
void calc_acc_gravity();
void calc_acc_wave(int, int);
void calc_acc_hit(int, int);
void calc_spd(int, int);
void calc_pos_crr(int, int);
void calc_pos();
void calc_nrm();
void calc_wind();
void calc_hit();
void calc_fire_leap(int, int);
void calc_fire();
void calc(daObjTapestry_c*);
void set_hit(cXyz, cXyz, float, float, bool);
void get_now_pos(int, int);
void eff_start(int, int);
void eff_start_chk(int, int);
void eff_end();
void eff_pos();
void eff_delete();
void smokeCallback_init();
void smoke_set();
void smoke_move(fopAc_ac_c*);
void setup_vtx(daObjTapestryDrawVtx_c*);
void load_tex();
void setup_rendar();
void setup_tev_stage();
void setup_tevColReg(daObjTapestry_c*);
void draw();
};
class daObjTapestry_HIO_c {
public:
daObjTapestry_HIO_c();
+1 -1
View File
@@ -6,7 +6,7 @@
class daObjVgnfd_c : public fopAc_ac_c {
public:
void check_boss(int) {}
void check_ev_init(int) {}
void check_ev_init(int); // weak but not inlined?
void on_door_ev(int) {}
void solidHeapCB(fopAc_ac_c*);
+17
View File
@@ -8,4 +8,21 @@ public:
/* Place member variables here */
};
class daSail_packet_c {
public:
void getMtx() {}
void getNrm() {}
void getPos() {}
void getPosSpd() {}
void getStickMtx() {}
void getTexMtx() {}
void setTevStr(dKy_tevstr_c*) {}
void setCorrectNrmAngle(short, float);
void setNrmMtx();
void setBackNrm();
void setNrmVtx(cXyz*, int, int);
void draw();
};
#endif /* D_A_SAIL_H */
+2
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@@ -5,6 +5,8 @@
class daTag_MdCb_c : public fopAc_ac_c {
public:
~daTag_MdCb_c();
void offEventAccept() {}
void onEventAccept() {}
void setTimer(short) {}
+1 -1
View File
@@ -5,7 +5,7 @@
class daToge_c : public fopAc_ac_c {
public:
void set_mtx() {}
void set_mtx(); // weak but not inlined?
BOOL _delete();
void CreateHeap();
+1 -1
View File
@@ -5,7 +5,7 @@
class daWarpgn_c : public fopAc_ac_c {
public:
void set_mtx() {}
void set_mtx(); // weak but not inlined?
BOOL _delete();
void CreateHeap();
+1 -1
View File
@@ -5,7 +5,7 @@
class daWarphr_c : public fopAc_ac_c {
public:
void set_mtx() {}
void set_mtx(); // weak but not inlined?
BOOL _delete();
void CreateHeap();
+1 -1
View File
@@ -6,7 +6,7 @@
class daWarpls_c : public fopAc_ac_c {
public:
inline BOOL _draw();
void set_mtx() {}
void set_mtx(); // weak but not inlined?
BOOL _delete();
void CreateHeap();
+1 -1
View File
@@ -5,7 +5,7 @@
class daWarpmj_c : public fopAc_ac_c {
public:
void set_mtx() {}
void set_mtx(); // weak but not inlined?
BOOL _delete();
void CreateHeap();
+7
View File
@@ -4,6 +4,7 @@
#include "f_op/f_op_actor.h"
class JPABaseEmitter;
class JPABaseParticle;
class daYkgr_c : public fopAc_ac_c {
public:
@@ -34,4 +35,10 @@ public:
/* Place member variables here */
};
class dPa_YkgrPcallBack {
public:
void draw(JPABaseEmitter*, JPABaseParticle*);
void setParam(float);
};
#endif /* D_A_YKGR_H */