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Started cleaning up the itemNo enum
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@@ -951,7 +951,7 @@ static void action_itai_move(am_class* i_this) {
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/* 000034F4-000039A4 .text daAM_Execute__FP8am_class */
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static BOOL daAM_Execute(am_class* i_this) {
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fopAcM_setGbaName(i_this, BOW, 0xC, 0x2A);
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fopAcM_setGbaName(i_this, dItem_BOW_e, 0xC, 0x2A);
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if (enemy_ice(&i_this->mEnemyIce)) {
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i_this->mpMorf->getModel()->setBaseTRMtx(mDoMtx_stack_c::get());
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