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Clean up dComIfGp_evmng_getMyActIdx calls
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@@ -714,7 +714,7 @@ void daFm_c::iceProc() {
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setAttention();
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J3DModel* pModel = mpMorf->getModel();
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#if VERSION != VERSION_DEMO
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#if VERSION > VERSION_DEMO
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pModel->setBaseTRMtx(mDoMtx_stack_c::get());
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#else
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pModel->setBaseTRMtx(mDoMtx_stack_c::get());
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@@ -3380,7 +3380,7 @@ void daFm_c::createInit() {
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holeSetMtx();
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mpMorf->calc();
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#if VERSION != VERSION_DEMO
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#if VERSION > VERSION_DEMO
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g_env_light.settingTevStruct(TEV_TYPE_ACTOR, ¤t.pos, &tevStr);
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#endif
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@@ -3477,7 +3477,7 @@ bool daFm_c::_delete() {
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cancelGrab();
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dComIfG_resDelete(&mPhs, m_arc_name);
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mpFollowEcallBack.remove();
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#if VERSION != VERSION_DEMO
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#if VERSION > VERSION_DEMO
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if(heap != NULL) {
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mpMorf->stopZelAnime();
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}
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