Teddy Heidmann
f288e35ac5
d_menu_fmap2 ( #1237 )
...
* regswaps
* clearer variables
* enum for maptype
* clearer reg names
* capitalize hex
* cCursorAnime()
* _delete, fCursorInit
* _open, _draw
* _close, changeZoomCmap
* gsMoonAnime, gsShipAnime
* trTrifAnime
* changeSelCmap2
* cmapAlphaSet
* fCursorAnime
* ChangeProcMode
* fCursorMove
* cSelCursorAnime
* playerPointGridAnime
* changeIslandName, fmapPlayerPosDisp
* fmapPlayerPosDispCheck
* changeCmapName
* cmapPlayerPosDisp
* paneAlpha fns
* pane renames
* cmapSalvagePosDisp
* cmapPlayerPosDispCheck
* paneTranceMessage
* field renames
* added enums
* HIO colors and renames
* GZLE01
* GZLJ01
* GZLP01
* D44J01 progress
* fix setBlackWhite return
* remove import
* demo update
2026-10-12 12:47:28 -04:00
LagoLunatic
f38b962a58
demo d_file_error OK, fmap/fmap2 work, misc ( #1208 )
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* d_file_error OK, use J2DPane inlines everywhere
* d_menu_fmap demo work
* fmap and fmap2 work
* fix demo regression with ternary fakematch
* inline cleanup, f_pc_profile OK for demo
* fix min/max bss order
* lstair almost for demo
2026-09-17 10:05:55 -04:00
Teddy Heidmann
7735a21e14
d_menu_fmap ( #1195 )
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* checkDspLargeMapLink()
* close on dispEndSalvageLargeMark()
* setDspHugeMapLink(), dispEndSalvageHugeMark()
* checkDspHugeMapLink(), checkDspHugeMapShip(), _close_normalMode()
* _delete()
* decomp.me help
* FmapProcMain()
* SelectGrid(), zoom1000x1000Init()
* ZoomGridLv1In()
* ZoomGridLv2Out(), fmap2Move(), paneTransBase(), paneTranceZoomMapAlpah()
* paneTranceZoomMap()
* paneTranceZoom2Map(), _open_warpMode(), init_warpMode()
* enums for procIdx values
* paneTranceWarpMsg(), paneAlphaWarpMsgBack(), fmMapWrite(), fmMapWait(), paneAlphaZoom2Map()
* wrapMove()
* warpAreaAnime0(), warpSelCursorAnime()
* areaTextChangeAnimeInit()
* fmDispArea(), fmZoomGridLv1/2In/Out
* wtf setDspWarpBackCornerColor
* screenSet() .data order
* cleanup u8/bool
* field renames
* bool/BOOL cleanup, enum for confusing fmapZoom
* configure.py
* GZLP01
* GZLJ01
2026-09-04 18:01:21 -04:00