31 Commits

Author SHA1 Message Date
Zeclos 56f9e016e3 D_a_npc_ho matching (#1008)
* matching

* cleanup

* tiny bit more cleanup
2026-05-17 23:33:22 -04:00
123456789758 38742c337f d_a_st - 100% matching (#1004)
Co-authored-by: ‎ ‎ ‎ <‎ ‎ ‎>
2026-05-17 17:08:26 -04:00
123456789758 de122df401 d_a_bgn & d_a_bgn2 - 99% matching, d_a_bgn3 - 100% matching (#894)
Co-authored-by: ‎ ‎ ‎ <‎ ‎ ‎>
2026-05-13 17:57:14 -04:00
LagoLunatic 578d45153f DSNAP enum cleanup 2026-05-10 13:11:56 -04:00
Zeclos 800f53fc2a D_a_npc_hr matching (#973)
* progress push

* matching

* documentation and cleanup

* feedback from pr review
2026-05-06 13:33:33 -04:00
Zeclos dcf4862387 D_a_npc_tc matching for retail (#930)
* progress

* code matching non-demo

* cleanup for d_a_npc_tc and d_a_obj_smplbg
2026-03-04 13:25:59 -05:00
maimai0254 6980cbaa21 d_a_bdk (#888)
* d_a_bdk - 98%

* C-style

* maybe 100%

* Resolve protected access violation

* Set configure.py to matching
2025-09-17 10:56:12 -04:00
123456789758 17d677a5ad d_a_bmd - 98% matching (#876)
Co-authored-by: ‎ ‎ ‎ <‎ ‎ ‎>
2025-09-14 13:36:19 -04:00
123456789758 5fdcda6661 d_a_bwd - 98% matching (#892)
Co-authored-by: ‎ ‎ ‎ <‎ ‎ ‎>
2025-09-14 13:17:50 -04:00
LagoLunatic fbb4ae9935 d_snap OK for demo 2025-08-29 19:37:12 -04:00
123456789758 52d3e87e7d d_a_btd - 99% matching (#872)
Co-authored-by: ‎ ‎ ‎ <‎ ‎ ‎>
2025-08-29 17:04:11 -04:00
SuperDude88 4adfd27155 daNpc_Cb1_c Almost OK (#822)
* daNpc_Cb1_c Almost OK

Down to regswaps/minor instruction issues

* Oops

That inline was fake

* Some Cleanup

- Fill in more inlines
- Reorganize daNpc_Cb1_c inlines
- Use inlines more
- Some naming and typing consistency

* Naming, Consistency Tweaks

- TRUE/FALSE macros for all cases of BOOL, use int -> BOOL sometimes
- Rename HIO to be consistent with other NPCs
- Animation enum

* Some HIO Names

* Clarity Tweaks

- NULL in more asserts
- Squared constants
2025-07-29 21:04:42 -04:00
Ammar Askar 5c391aa7ad Fully match d_a_npc_bmsw and mark equivalent (#789)
* Match up d_a_npc_bmsw to 98%

* Remove old nonmatching comments

* Match MailCreateInit by using a static cast

* Match Throw and daNpc_Bmsw_getGameEndMsg

* Match CreateInit using demo for ref

* Fix inline for dComIfG_TimerStart

* Match shiwake_game_action

* Match getNextNo

* Mark Equivalent
2025-06-14 17:14:12 -04:00
LagoLunatic e24cbed367 Demo work (#786)
* Demo work

* Fix PAL

* Fix d_door weak func order and link it

* Fix d_door for demo

* JKernel OK on demo + misc

* tag_attention 100% on demo

* More demo work and fix some retail fakematches
2025-06-04 16:50:49 -04:00
Ammar Askar 4bf91cbfea Start matching up d_a_bst (#775)
* Start matching up d_a_bst

* Commit more progress on d_a_bst

* Match up more functions

* Match up stay function

* Remove some questionable names

* Match fly and some attack functions

* Match collider data

* Address feedback from review

* Fix no-op actor calls and match some functions better
2025-06-03 01:12:48 -04:00
123456789758 7eb543eb50 d_a_npc_fa1 - 99% matching (#780)
Co-authored-by: ‎ ‎ ‎ <‎ ‎ ‎>
Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
2025-06-01 17:49:10 -04:00
Mattias Blum 95f230eb15 d_a_ks 100% (#746)
* initial progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* symbol cleanup

* more progress

* more progress

* d_a_ks 100%

* more symbol cleanup

* likely real-match for `useHeapInit`

* removed `csXyz` type from class member

* changed int to BOOL for `HEAVY_IN`

* documented matching issue

* PR changes
2025-05-09 15:18:16 -04:00
LagoLunatic 309158e274 J3DModel inlines cleanup, procBottleSwing_init match, etc 2025-04-10 19:30:51 -04:00
LagoLunatic 2def735282 Add fpc_ProcID type and use it for all process IDs
See https://github.com/zeldaret/tp/pull/2173
2024-07-12 21:14:13 -04:00
SuperDude88 17a7656450 Bit of Figurine Work (#665)
* Bit of Figurine Work

Not super complete, was just poking around to figure a few things out

* Fix Build

I really need to stop having this every single time
2024-07-09 20:52:54 -07:00
SuperDude88 899ae98e7d daObj_Roten_c OK, daNpcRoten_c Almost Matching (#618)
* Roten Work

- daNpcRoten_c almost matching
- daObj_Roten_c OK

I don't think these are actually related but they had the same name so I put them together

* Minor Cleanup
2024-04-24 14:28:38 -04:00
LagoLunatic ead0213a87 fix everything in d_a_npc_bs1 2024-04-02 18:40:08 -04:00
LagoLunatic c7cd6b25b2 d_a_bk 2024-03-24 15:22:02 -04:00
LagoLunatic 0dd3f6e47c Standardize process ID type to be uint 2024-03-11 19:03:47 -04:00
LagoLunatic 433fe7c486 d_a_npc_btsw2 100%, weak order not matching 2024-01-19 15:33:38 -05:00
LagoLunatic 3eae006254 d_snap OK 2024-01-06 18:48:24 -05:00
LagoLunatic b27458c909 d_snap mostly done 2024-01-06 15:16:49 -05:00
Jcw87 3e007c7ea9 Make some more TUs compile 2023-12-15 00:01:49 -08:00
Jasper St. Pierre d7ff28a6f7 dKyr_sun_move progress 2023-10-25 01:02:42 -07:00
LagoLunatic 7824fb54c0 d_a_am 50% 2023-10-03 04:14:14 -04:00
TakaRikka f1d8c41c38 work on d_s_play (#31)
* work on d_s_play

* some fixes
2023-09-14 12:45:49 -07:00