Commit Graph

17 Commits

Author SHA1 Message Date
Briggs Baltzell f64d5000b6 GX Vertex Format Fixes (#938)
* Update vertex attribute formats in `d_a_hookshot.cpp` for improved correctness.

* Fix texture coordinate formats in `J3DSys.cpp` to use `GX_TEX_ST` for improved semantics.

* Update vertex attribute formats in `JFWDisplay.cpp` for improved semantics.

* Update texture coordinate vertex format in `J2DWindow.cpp` to use `GX_TEX_ST` for improved semantics.

* Refactor `J2DWindow.cpp` for improved readability: update constructor initialization style, inline function arguments, and add spacing for clarity in GX rendering logic.

* Update vertex attribute formats in `JUTResFont.cpp` for improved correctness and semantic clarity.

* Update vertex attribute format in `d_kankyo_rain.cpp` to use `GX_POS_XYZ` for improved correctness.

* Update texture coordinate formats in `d_ovlp_fade2.cpp` to use `GX_TEX_ST` for improved semantics.

* Update texture coordinate format in `d_ovlp_fade4.cpp` to use `GX_TEX_ST` for improved semantics

* Format vertex attribute and texture coordinate initialization in `d_a_goal_flag.cpp` for improved consistency and semantics.

* Update vertex attribute and texture coordinate formats in `d_a_majuu_flag.cpp` for improved correctness and semantics.

* Update vertex attribute and texture coordinate formats in `d_a_pirate_flag.cpp` for improved correctness and semantics.

* Update vertex attribute and texture coordinate formats in `d_a_sail.cpp` for improved correctness and semantics.

* Update vertex attribute and texture coordinate formats in `d_a_player_particle.inc` for improved correctness and semantics.

* Update vertex attribute and texture coordinate formats in `d_a_player_particle.inc` for improved correctness and semantics.

* Update vertex attribute and texture coordinate formats in `d_a_sea.cpp` for improved correctness and semantics.

* Update vertex attribute and texture coordinate formats in `d_wood.cpp` for improved correctness and semantics.

* Update vertex attribute and texture coordinate formats in `m_Do_ext.cpp` for improved correctness and semantics.

* Undid formatting of `halftofull` array in `JUTResFont.cpp`

* Update vertex attribute and texture coordinate formats in `d_tree.cpp` for improved correctness and semantics.

* Update vertex attribute and texture coordinate formats in `d_a_bwdg.cpp` for improved correctness and semantics.
2026-03-14 18:47:46 -04:00
LagoLunatic 217775af4e Use precompiled headers, fix weak data issues 2025-08-20 18:51:42 -04:00
LagoLunatic 2eaf012e4f Fix some version differences (#852)
* Fix some version differences

* Found real inline name for checkBowMiniGame
2025-08-12 16:30:44 -04:00
LagoLunatic cdfaa05635 More demo work, cleanup 2025-06-01 16:05:42 -04:00
LagoLunatic 63a92eaa88 More demo work 2025-05-31 23:53:05 -04:00
LagoLunatic 4c3bd2c651 Missed some spots where cPhs_State should be used 2025-03-18 15:10:32 -04:00
LagoLunatic fab0d7a5ba misc cleanup, mostly inlines 2024-10-29 00:22:32 -04:00
LagoLunatic cb75b2dad4 Match dDlst_setResTimgObj 2024-10-19 13:09:28 -04:00
LagoLunatic ce592831fe Warning/error cleanup 2024-10-18 15:55:31 -04:00
Jasper St. Pierre e4024253ab d_particle work 2024-07-13 20:38:12 -07:00
Jasper St. Pierre 2a65dfdb6e d_ovlp_fade4 work 2024-07-13 15:58:17 -07:00
Jasper St. Pierre 31c60bc9f7 d_ovlp_fade4 work 2024-07-13 12:47:45 -07:00
LagoLunatic a116292705 add static keyword in more places 2024-04-17 13:27:52 -04:00
Jasper St. Pierre a7a4984a89 some small matches and cleanups 2024-04-13 15:45:30 -07:00
LagoLunatic 443691603d rename fopAc_ac_c member vars to match TP decomp 2024-03-08 21:31:41 -05:00
Jcw87 cb11285a10 d_ovlp_fade4 2024-01-30 03:49:28 -08:00
Luke Street adb95b135c Import project
Original repository: https://github.com/encounter/ww
2023-09-10 00:48:55 -04:00